Blue Dot Video games is reviving ’83, a multiplayer shooter recreation set within the midst of the Chilly Conflict, after a earlier writer canceled the sport.
Now the studio stated it has raised partial funding for its ’83 title, because of cash from an angel investor on the corporate’s Discord channel. The cash got here in after 18 months of pitching trade funding sources.
Aiming for accessible realism, the studio stated the PC title has signed a cope with an angel investor for funding for 5 months of improvement, and it has began a Kickstarter marketing campaign to assist generate extra of the funding so it might ship the sport in a couple of 12 months.
The studio has 14 individuals, and it stated it’s proud and humbled, contemplating that the “gaming industry’s business development crowd is hesitant to invest into new projects in the current harsh climate.”
The funding got here primarily by direct messages on the corporate’s Discord server. Right here’s what investor (and Rising Storm 2 fan) Kevin Inexperienced stated about his funding, ““One day, Tony Gillham (Blue Dot Games’ CEO) put out a call on the ’83 Discord saying they needed testers to do a video for a potential investment group.”

He added, “My background is in finance for the better part of a decade, and I’ve done quite well investing in the semiconductor business, which allowed me to start getting into other forms of investing — like private equity. So I figured – I’m a qualified investor, gaming is a sector I’m interested in, and ‘83 is the kind of game I would like to play, let’s see what they have to offer.”
He stated he preferred what the leaders of Blue Dot Video games had going and the sport is way alongside in improvement.
‘83 is a FPS initially developed at Antimatter Video games, a studio closed in 2023 by Enad International 7, with their tasks (IGI Origins and ‘83) shelved.

As the sport garnered a really devoted fanbase, Blue Dot Video games determined to select up the rights to ‘83 in late 2023 and provides the sport one other probability to reside.
The principle premise of ‘83 is its concentrate on “accessible realism,” a large-scale multiplayer team-based shooter gameplay set within the cold-war-gone-hot backdrop of the early Nineteen Eighties.
“The game aims to deliver action-packed, authentic multiplayer matches of infantry and vehicles that last about 30-40 minutes each. That length is key: games in the milsim-esque genre usually require a significant time investment from their players. We’re compressing the gameplay experience to the fun bits only, skipping the ‘walking sim’ part of the gameplay,” stated Tony Gillham, CEO of Blue Dot Video games, in a press release.
Gillham is without doubt one of the unique builders of the Purple Orchestra and Rising Storm mods and video games.
By way of negotiations and diligent planning, the studio was capable of make the most of Kevin Inexperienced’s undisclosed funding to construct a group of 10 senior builders, now working to ship a vertical slice of ‘83 on Unreal Engine 5 throughout the subsequent 5 months.
This vertical slice is supposed to characterize the core gameplay of ‘83 in a build that’s properly playable and showcases all of the strengths of the sport’s idea, resulting in the last word objective: to safe further funding and produce the sport to a Steam Early Entry launch, ideally in 2025.
“I think something that’s a feature of this project is that we aren’t doing things the normal way. ‘83 is a game that’s died twice and is back. This is a new studio. We’re not going to follow the established norms. Why should we, who should anymore? We now have a very good team,” stated Chris Rickard, COO of Blue Dot Video games, in a press release. “There are many reasons to want to be part of this project: our combined experience, the product, the passionate community. And we’re hopeful that by developing this vertical slice, we will finally be able to break through the last barriers of our industry and get ‘83 fully funded.”
Rickard is a profitable enterprise proprietor within the IT trade and a earlier IT supervisor at Antimatter Video games.