India’s 88 Video games, the sport growth arm of 88 Footage, introduced its debut title Kapih, which relies on Indian folklore.
88 Footage is one in all India’s massive animation and VFX studios. Identified for its work on Emmy and Annie Award-winning Trollhunters: Tales of Arcadia, 88 Footage is now bringing its storytelling experience to gaming with 88 Video games.
It’s one of many initiatives taking its cue from the success of Black Delusion: Wukong from Sport Science, a Chinese language sport developer that made a sport primarily based on Chinese language myths for each a Chinese language and world viewers. Kapih is a platformer sport aimed on the world gaming panorama and it’ll debut on console and PC.
Impressed by one in all India’s biggest epics, Kapih is dropped at life via its distinct “Kapih Style,” drawing inspiration from Kalamkari, Thanjavur, Warli, and Madhubani artwork types. The announcement of Kapih comes at a pivotal second as Prime Minister Narendra Modi has urged Indian sport builders to embrace the nation’s wealthy cultural heritage and set up a robust world presence.
The official trailer for Kapih has premiered on Sony PlayStation’s channels, providing a primary have a look at this fascinating mix of Indian folklore and retro arcade journey.
Kapih reimagines everlasting Indian tales via an exciting motion platformer. With its visuals, a narrative steeped in wealthy folklore, and fast-paced gameplay, Kapih delivers an immersive journey that brings India’s timeless storytelling traditions to life.
Kapih delivers a fast-paced, action-packed journey stuffed with platforming challenges and dynamic fight. Gamers will traverse a wide range of hand-crafted levels, every providing distinctive gameplay twists. Whereas run-n-gun motion drives the expertise, Kapih additionally introduces further modes like horizontal shoot-em-up sequences and vehicle-based sections.
As gamers progress, they’ll uncover new weapons and power-ups to reinforce their playstyle, resulting in epic boss battles that push their reflexes and technique to the restrict. The sport additionally introduces an area co-op mode, permitting gamers to crew up as Vaanar and his loyal good friend Bindu, working collectively to beat formidable obstacles, unlock new motivations, and unravel the mysteries woven into their epic journey.

Including to its authenticity and cultural depth, the sport makes use of Sanskrit as its audio language. 88 Video games collaborated with eminent Sanskrit students to make sure the accuracy and richness of the language, providing gamers a very immersive expertise steeped within the grandeur of historical India.
Marking a significant milestone for the studio, Kapih is about to launch on PC, PlayStation, and Xbox so gamers throughout platforms can expertise its distinctive mix of tradition and motion.
Set towards the backdrop of one in all India’s biggest epics, Ramayana, Kapih follows the journey of a younger Vaanar residing in a serene village in historical India. Removed from the normal tales of kings and warriors, this story shines a highlight on the unsung heroes—the commoners whose lives are woven into historical past’s grand narrative. When Vaanar’s village is destroyed by enemy forces, he embarks on an odyssey that entwines him with legendary occasions, heroes, and a bigger future.

Talking on the launch of the trailer, Milind Shinde, CEO of 88 Video games, mentioned in an announcement, “Kapih is more than just a game; it’s a celebration of our culture, our stories, and the extraordinary in the ordinary. Through Kapih, we wanted to create an experience that feels deeply personal yet universally relatable—a journey that not only entertains but also sparks a sense of pride in our heritage.”
Shinde added, “For us at 88 Games, this is a defining step toward our vision of bringing Indian narratives to the forefront of global gaming. We’re honoured to share this heartfelt adventure with the world and hope it resonates with players in meaningful ways.”
In response to a forecast report on the Indian sport market by Lumikai, India is a key producer of world animation and VFX companies, with the trade valued at $1.6 billion in FY 24. The report additionally states that India’s gaming market added 23 million new players, bringing the entire to 590 million in FY 24, and is projected to surpass $9.2 billion by FY 29, rising at a 20% five-year CAGR.