Pearl Abyss unveiled the plausible, hyper-realistic graphics of the BlackSpace Engine that’s on the coronary heart of the upcoming Crimson Desert recreation.
Debuting in late 2025, Crimson Desert will showcase high-end visible constancy because of the proprietary recreation engine, the builders stated in a demo in the course of the Recreation Builders Convention. The graphics look fairly extraordinary, when highlighted from sure views. The open world action-adventure recreation is coming for Steam, PlayStation 5, Xbox Collection X|S and Mac. I received a very good briefing on the tech and the technique behind making the corporate’s personal recreation engine.
Engine technique
From the outset, Pearl Abyss aimed to showcase video games imbued with its distinctive fashion by using its proprietary engines for video games like Black Desert, which used the predecessor BlackDesert Engine. The corporate developed its personal engine to realize the features it considers necessary in video games, resembling intense and dynamic motion, life like graphics, and detailed open worlds. The engine demo construct just isn’t the identical as the sport construct itself.
The engine displays the objective of implementing parts that players see and expertise throughout the recreation in a method that’s uniquely Pearl Abyss. The Crimson Desert growth workforce goals to satisfy excessive visible requirements and create a high-quality recreation centered on delivering realism and an intricately detailed world.
In the end, Pearl Abyss is creating with the objective of immersing gamers in a visually gorgeous world and offering an pleasant gaming expertise powered by the BlackSpace Engine. The proprietary BlackSpace Engine, embodies the corporate’s growth philosophy by empowering the workforce to craft their distinctive recreation fashion whereas granting them full management over the engine’s know-how. From the start, the engine was designed to create extremely detailed worlds that provide deep participant immersion and to assist options resembling multi platform assist.
The engine philosophy aligns with Pearl Abyss’s requirements and imaginative and prescient, constructing upon the expertise gained from creating ‘Black Desert’ on PC, cell, and console with the “Black Desert Engine”, which vastly contributed to the delivery of “BlackSpace Engine.”
Pearl Abyss has amassed information and know-how from creating its earlier Black Desert Engine and the event of the BlackSpace Engine benefited from these learnings. Whereas the Black Desert engine continues to evolve with the event of the Black Desert franchise, the BlackSpace Engine has been particularly designed to energy Pearl Abyss’ new IP in growth, together with Crimson Desert.
A free fall into the world of Crimson Desert

The demo began out on a perch on a floating construction excessive above the world of Crimson Desert. I may see for a lot of miles in nearly any path, after which my character jumped off the ledge and started floating downward.
“This new engine was built very much for a singular purpose, to make amazing open world games and make those games with hyper realism in mind,” stated a member of the workforce. “It’s not necessarily with just graphics because you see it’s still very stylized. But it also has hyper realism in terms of interactivity.”
Whereas the character was sky diving, the dev added, “The development team put a lot of time and focus into things like draw distance, seamless loading and distance rendering.”
The seamless rendering makes use of hierarchical degree subdivision for distance rendering.
“We use something called proxy LODs to optimize distance rendering. There’s a lot other stuff going on behind the scenes there, but those things work together to make this view look as realistic as possible, like the real world,” the dev stated. “Just like in real world, you know, the things that are further away from us, we’re seeing them in less detail.”
Because the dev pointed that out, I may see that the terrain within the middle of the picture was clear, however the floor element across the edges was extra fuzzy. I didn’t even discover that initially. The devs toggled the element on and off and I may see the extent of element shift within the picture. Relying on the place you seemed there was a disparity between the loaded and non-loaded photos.
At this level within the demo, I veered off into questions on how they linked a number of shards. Getting again to that “sniper and the metaverse” downside, I puzzled what it could be like if a sniper (in a contemporary recreation, not Crimson Desert) may hearth a bullet throughout a number of shards, or recreation areas. Sometimes, every shard is assigned to a unique server. What would occur to that bullet if it crossed a shard line?
The dev responded that there are programs which might be localized to a given area and there’s a hierarchical degree subdivision that takes impact. There are world programs like climate and like time of day which might be which might be constant throughout the whole map. So there isn’t a singular occasion the place a part of part of the world, or like a world system, just isn’t affecting a part of the world. Fight, nonetheless, is usually localized to small areas. The loading optimized round journey velocity.
Seamless loading
Gamers can witness the sheer draw distance concerned in rendering the huge continent Pywel. This expansive world just isn’t merely a backdrop however a tangible panorama that gamers can bodily discover.
“It’s a good big picture representation of the graphical standards that we strive for in our games that we create with the BlackSpace Engine,” a recreation dev stated. “So all of this sprawling panorama that you just’re seeing right here proper now with the desert, these form of snowy mountains on the left right here. These are usually not background photos. They’re all locations you can really go to as your character within the recreation.
Crafted with an emphasis on rendering and seamless loading, the world heightens immersion by optimizing draw distance and ensures clean gameplay. Particularly throughout high-speed skydiving, gamers can expertise immersive sensations harking back to actual world dynamics.

The sport follows the journey of the protagonist Kliff and his Greymane comrades as they embark on a mission within the huge continent of Pywel. Crimson Desert presents compelling characters and various tales mixed with intense action-packed gameplay. Pearl Abyss is devoted to offering a top-tier gaming expertise designed to captivate a world viewers.
The sport takes place on the huge continent of Pywel. Embark on the journey of a lifetime as you traverse lush forests, medieval cities, quaint villages, frigid mountains and scorching desert.
Within the recreation, you may journey throughout Pywel with quite a lot of mobility choices at gamers’ disposal—stroll, climb, journey mounts, glide via the air, and even skydive to discover its huge landscapes. For a singular
and breathtaking expertise, journey flying mounts, hovering above the world and taking in gorgeous views from excessive above.
The seamless open world has been made attainable via Pearl Abyss’ proprietary BlackSpace Engine that’s able to creating expansive terrains that come to life because of the extremely detailed in-game objects and constructions. Additional immersion is realized via real-time altering environments and climate modifications, together with temperature modifications.
Whereas the surroundings is very large, the sport and fight system may be very tactical as nicely. Gamers can mix numerous parts resembling Kliff’s sword and defend, bow, and even scavenge weapons dropped by enemies to create combos and expertise gripping gameplay. Moreover, gamers can use leaping, blocking, parrying, and wrestling-inspired particular strikes to create their very own distinctive combos, which is a key characteristic of Crimson Desert that permits them to form battles with their very own distinctive fight playstyle.
Dynamic fight (realism and affect of battles)

Crimson Desert delivers intense and dynamic fight that captures the authenticity of battles. Powered by the BlackSpace Engine, the sport’s fight is designed to convey the burden and affect of hits, offering an virtually visceral expertise when characters are attacked and attacking. The engine enhances fight via intricate particulars together with the burden and really feel of assaults, bodily results, detailed motion, and visuals.
Physics are rendered with realism, such because the various ranges of particles in keeping with the power utilized to things. Lifelike interactions are showcased as enemies collide throughout fight – for instance into sharp barricades and taking injury and even with one another – inflicting injury and affecting others throughout fight.
The devs had the character land inside a fort on the bottom. Then the fight began. The warrior fired flaming errors at gunpowder barrels on the bottom and beneath the towers, inflicting a large quantity of destruction within the wood fort and its numerous destructible constructions and objects. Should you knock down an enemy, that enemy can knock others down behind him.
“The level of force applied to an object can also affect the amount of debris that that object creates as it destructs,” the dev stated. ” So even tiny, refined particulars like that may make a distinction in graphics high quality.”
It’s also possible to shoot out a blast of ice at enemies and freeze them, and the result’s cool ice physics. You possibly can put on down doorways or break them down altogether. The dev fired a bunch of flaming objects at a gate. The gate began burning, and that made it straightforward to destroy the gate into items with extra power in a while
Graphical transition primarily based on environmental modifications

Characters in Crimson Desert are delivered to life with element with the engine’s GPU-based Material and Hair simulation. From strands of hair to the manes and tails of horses, every side is realistically portrayed. The pure motion of timber and grass within the wind, together with fabric fluttering on village strains, are depicted with realism.

The colourful water motion enriches the world of Crimson Desert. FFT Ocean Simulation and Shallow Water Simulation options dynamically illustrate waves and tides.
Lifelike fog impact is achieved by Fluid and Froxel Raymarching, intricately showcasing how fog swirls as Kliff strikes. Because the pure lighting modifications alongside time, it impacts the density and colour of the fog, reflecting real-world phenomena.
Lighting (dynamic climate)

Dynamic climate and lighting are important parts that amplify the sport’s realism and graphical high quality. Activating the engine’s Raytracing depicts mild pathways influenced by climate, overlapping objects, lights streaming via home windows, and various lighting results from family lamps and fireplaces.
In Crimson Desert, all lighting is calculated in real-time, making certain pure lighting results by synchronizing the motion of particle parts with the lights, resembling hearth.
Climate in Crimson Desert is dynamically rendered in real-time, creating life like situations like heavy rain, wind, and snow. Using Unified Atmospheric Scattering with Volumetric Cloud, atmospheric scattering results and clouds are depicted naturally and in real-time.
A wide range of tree shapes provides vibrancy to Crimson Desert’s huge world. Sometimes, there’s a limitation on the forms of timber out there leading to many duplicates of the identical tree shapes. Nevertheless, by incorporating the form variation characteristic within the BlackSpace Engine, it’s attainable to position timber of varied shapes with easy manipulation.
The fantastic thing about the world
Wanting on the horizon, the devs had been capable of velocity up time utilizing one thing referred to as unified atmospheric scattering with volumetric clouds. This enables the clouds to maneuver in actual time throughout the sky. The clouds transfer utilizing tech referred to as atmospheric scattering. You possibly can see god rays shining from the heavens. At evening, you may see the moon go behind clouds and see the change in lighting consequently, relying on the cloud density. That provides extra believability to the world. Within the rain, non-player characters (NPCs) will maintain up their arms to defend their faces from the rain. It’s one other small element that provides realism.
They confirmed me an evening scene within the recreation that was straightforward to create as a result of they may play with the worldwide illumination. Then, in a dev-only mode, you may see that the sunshine sources got here from objects like road lamps within the city. So you may see the sunshine sources and the way the scene seemed with ray tracing enabled or disabled.
The water simulation was additionally wonderful, with waves wanting life like. The froth within the water round rocks additionally gave the scene a extra life like look. Whether or not it was a mountain stream or a rocky seashore, the water collisions and movement seemed correct.
The objects like rocks within the water have an effect on the movement of water. It made the world look all of the extra plausible.
“The fastest you can go mostly vertically is if you’re skydiving, but if you’re going horizontally, then it’s around your horse speed,” stated the dev. “So that you’re by no means going to be touring on this the system utilizing one thing like a fighter jet, so the metaverse query is moot.
Now you can climb timber or cliff sides or scale buildings as nicely. Should you see a mountain within the distance, you’ll be capable to climb that mountain too. Should you don’t wish to run round a cliff, you may scale it, in case you have the stamina for that.
The workforce additionally created “shape variation,” which permits for slight variations in tree designs in order that the entire timber don’t look the identical in a forest. The result’s a extra pure wanting wilderness.
When a personality will get dunked within the water, you may see the character’s hair get moist. It’s also possible to see a change within the sheen on a horse if it goes into the water. Material simulations additionally seemed nice within the demo, with a bunch of banners flapping within the wind. Once you see a rider’s cloak collide with a horses physique, the ensuing impact appears to be like pure because of the physics that govern the collision. This consideration to element issues, the dev stated, as a result of small errors can fully destroy the sense of immersion in a recreation.