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California Recorder > Blog > Tech > Thatgamecompany and CoreBlazer launch sport jam for rising indie devs
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Thatgamecompany and CoreBlazer launch sport jam for rising indie devs

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Thatgamecompany and CoreBlazer launch sport jam for rising indie devs
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Thatgamecompany (TGC), the inventive sport studio behind Journey and Sky: Youngsters of the Mild, has teamed up with CoreBlazer, the worldwide sport funding model of Hypergryph, to co-host a worldwide sport jam for rising indie sport builders.

The corporate mentioned the concept is to champion emotionally impactful video games and a brand new technology of upcoming business expertise. 

Dubbed “Thatgamecompany x CoreBlazer Game Jam,” the three-week occasion – kicking off at present (April 28) – invitations builders of all talent ranges to create an interactive, evocative sport impressed by TGC’s signature model: universally accessible, deeply emotional, and designed to attach gamers of all ages. In step with CoreBlazer’s values, the jam will spotlight authentic video games that push inventive boundaries, reflecting its dedication to empowering creators and bringing daring concepts to life. 

Submissions can be reviewed by group members from each Thatgamecompany and CoreBlazer. Finalist submissions can be evaluated by a panel of celebrated business expertise, together with Thatgamecompany co-founder and inventive director, Jenova Chen; Hypergryph co-founder and inventive director Mild Zhong; director emeritus of the USC Video games program Tracy Fullerton, and different main business figures. The sport jam will provide visibility with a few of the most revered sport business luminaries, in addition to function quite a few awards and money prizes can be up for grabs.

Sky: Youngsters of the Mild is an enormous hit by Thatgamecompany.

Particulars on Thatgamecompany X CoreBlazer Recreation Jam:

  • Celebrating 4-Quadrant Video games: In step with TGC’s perception within the energy of emotionally resonant and extensively fulfilling sport design, Thatgamecompany X CoreBlazer Recreation Jam goals to help the creation of four-quadrant video games – interactive experiences which can be equally loved by all ages.
  • Worldwide Invite for Participation: Aspiring builders from around the globe of all ranges – from sport dev college students to skilled creatives – are all inspired to take part.
  • Awards & Prizes: Qualifying tasks can be acknowledged in a number of classes together with “Best Overall,” for a grand prize of $4,000 and “Best Visual Design,” “Best Gameplay” and the “Community’s Voice Award,” every with a money reward of $2,000 respectively.
  • Straightforward Submission Course of: Contributors can learn all pointers and guidelines and conveniently submit their tasks on-line at https://venturebeat.com/video games/thatgamecompany-and-coreblazer-launch-game-jam-for-emerging-indie-devs/.
  • Awards Showcase and Expo: Thatgamecompany X CoreBlazer Recreation Jam winners can be introduced on July 11, 2025. Contributors may even be invited to showcase their profitable video games at CoreBlazer Recreation Fest 2025 on July 26-27 in Shanghai, an indie sport celebration targeted on creativity, originality, and the developer behind them.

Identified for remodeling emotional storytelling into highly effective interactive experiences, TGC is extending its perception in video games as an elevated artwork type and this inaugural Thatgamecompany X CoreBlazerR Recreation Jam goals to encourage significant storytelling whereas spotlighting and inspiring builders to discover creativity with out boundaries, regardless of the style.

Extra particulars on Thatgamecompany X CoreBlazer Recreation Jam might be discovered right here.

Thatgamecompany is dedicated to growing broadly accessible, inventive, emotional and enriching experiences, together with award-winning titles Stream, Flower, Journey and Sky: Youngsters of the Mild. Its accolades embody an induction into the Smithsonian’s everlasting assortment, in addition to the Museum of Fashionable Artwork. Its hope is to increase the vary of emotional experiences potential in video video games, in order that it may be loved and liked by folks of all ages, cultures and backgrounds.

CoreBlazer is the worldwide online game funding model of Hypergryph, working as a cross-border initiative to help distinctive sport builders via funding, incubation, inventive and operational help, and worldwide occasions.

Identified for Arknights and Ex Astris, Hypergryph is a online game firm devoted to creating distinctive worlds for gamers worldwide. Hypergryph is at the moment growing Arknights: Endfield and POPUCOM to additional obtain its inventive imaginative and prescient. Past video games, Hypergryph actively extends its IPs into animation, comics, music, reside live shows, fan conventions, and merchandise. Hypergryph is headquartered in Shanghai, China, and has over 1,500 group members.

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